- Create storyboards for given scripts and sequences, work closely with art directors and producers on the projects.
- Create multiple character designs to be then translated into 3D models. Also work on the textures of 3D assets.
- Translate the vision for the film/script/game to a formal presentation using a range from rough sketches to rendered digital imagery.
- Create character and environment concepts, color scripts, color keys, lighting studies, mood paintings and production illustrations.
- Contribute to graphic design elements for various projects and the marketing of the projects.
- Proficiency in blending different artistic styles and techniques
- Good knowledge of Maya, Substance 3D painter, Procreate, Photoshop, Cintiq and other relevant software tools
- Understanding of color theory and lighting components in artwork, with a good grasp of a CG 3D production pipeline
- Good communication skills, ability to give artistic feedback to make frames have smoother transitions, and a upfront and contributing attitude in general for team work
- The ability to work creatively in a fast paced production environment under pressure
- (Optional/Preferred: Access to a personal drawing tablet for faster work turnarounds as the position is remote-based.)